Global 3D Animation Market 2021-2028 Analysis Report by Technique (3D Modeling, Visual Effects), Component and Deployment (On-Premises, On-Demand) – ResearchAndMarkets.com

DUBLIN – (COMMERCIAL THREAD) – The “Global analysis report of the size, shares and trends of the 3D animation market by technique (3D modeling, visual effects), by component, by deployment (on site, on demand), By End Use and Segment Forecast, 2021 The -2028 report “has been added to ResearchAndMarkets.com offer.

The global 3D animation market size is expected to reach $ 39.96 billion by 2028, registering a CAGR of 11.7% from 2021 to 2028.

The significant increase in the adoption of cloud solutions for animation, the growing demand for high-quality content by consumers and the increased use of visual effects (VFX) in movies are some of the key drivers of the market growth. The integration of artificial intelligence (AI) with 3D animation has simplified the simulation process.

As a result, many companies are partnering with AI technology vendors to simplify their simulation tasks and improve the overall quality of multiple operations. For example, Autodesk, Inc.’s acquisition of Spacemaker, an AI-supported city development software provider, allowed the company to speed up the process of designing, planning and developing the city. architecture and town planning.

The substantial adoption of visual effects in the entertainment industry is expected to fuel the growth of the market. The technique is preferred for depicting scenarios that cannot be shot in a real environment by game developers, filmmakers and animators.

The latest trend of applying visual effects in advertisements and infomercials to display products, using 3D elements such as animated logos, is expected to drive the growth of the 3D animation market. Several entertainment companies are exploiting techniques such as 3D videos, interactive 3D, 3D virtual reality, inverse kinematics, fluid simulation and 3D skeletal animation in their media offerings.

For example, Warner Bros. Entertainment Inc, Dreamworks Animation and Disney (Pixar) produce animated films using these techniques, thus stimulating the market.

Highlights of the 3D Animation Market Report

  • In terms of components, the software segment is expected to experience the fastest CAGR of over 12.5% ​​from 2021 to 2028

  • In terms of end-use, the media and entertainment segment accounted for the largest revenue share of over 35.0% in 2020 and is expected to maintain its dominance until 2028

  • The Asia-Pacific region is expected to register the highest CAGR of nearly 13.0% during the forecast period as the market witnesses high deployment of advanced 3D technologies in various application fields.

  • In terms of technique, the 3D modeling techniques segment dominated the market in 2020 and is expected to maintain its dominance during the forecast period as this technique enables the design and creation of digital objects.

  • In terms of deployment, the on-premise segment dominated the market in 2020 and is expected to maintain its dominance during the forecast period. This growth can be attributed to the increased deployment of on-premise solutions in the visual effects and visualization industry.

Dynamics of the 3D animation market

Market driver analysis

  • Growing adoption of visual effects in the media and entertainment industry

  • Growing use of 3D animation technology in segments other than media and entertainment

  • Increase competitiveness in the fields of virtual reality, artificial intelligence and augmented reality

Analysis of market constraints

Competitive landscape

  • Autodesk, Inc.

  • Corel Corporation

  • Zco Company

  • Adobe Systems Incorporated

  • NVIDIA Corporation

  • Pixologic, Inc.

  • Side Effects Software Inc.

  • The Vision Mongers Ltd. Foundry

  • Maxon computer

  • NewTek, Inc.

For more information on this report, visit https://www.researchandmarkets.com/r/nxnicc

About Gail Mena

Gail Mena

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